Blog
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AIX Design: Prototype Hi-Fi, Test & Iterate
High Fidelity Prototype V.1 During this stage, my goal was to make a high-fidelity prototype, but it was more challenging than I originally thought. My paper prototype didn’t always transfer seamlessly into digital form. To start the prototype, I made a master template, a series of atoms, molecules, and organisms to create key screens. I…
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AIX Design: Prototype Lo-Fi & Test
Paper Prototype During the Prototype phase, my goal was to develop how the app will function and if those functions make sense to the user. It was interesting to use the paper prototype as a means of exploring a low fidelity prototype. I was really forced to look at everything with the idea of how…
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AIX Design: Ideate
Creative Matrix During the Ideate phase, we wanted to start developing our ideas to solve user problems. We started by making a creative matrix. We developed how might we questions that related to our research, yet framed multiple solutions. A few of them were a challenge to write; we didn’t want the question to be…
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AIX Design: Define
Persona During the defined stage, our main goal was to really define user needs and identify opportunities to resolve them. We started by creating a persona. Most of our interview data was similar, so we created one persona to represent our users goals, needs, and frustrations. When we asked our professor to review our persona,…
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AIX Design: Empathize
Interviews Once we reworked our project idea, we started the emphasis stage. At this point, we wanted to better understand our potential users by knowing their goals, needs, and challenges. We can better design and plan our application if we know more about our users. We started by developing interview questions. We identified two potential…
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Exploring and Framing AIX Design Challenge
Exploring and Framing AIX Design Challenge Developing Solutions To start the project, we first had to identify a problem. Working as a team, we brainstormed a few ideas. The project required a solution utilizing AI, so we explored every idea with AI in mind. We had trouble with a few because we didn’t know how…
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Designing VisComm Website: Hi-Fi prototype and Test
High Fidelity After finishing the wireframes, it was finally time to put the finishing touches on the website and make it high fidelity. A lot of my components were already interactive, so I started including images and color. I spent a lot of time on the colors, most of them adhere to the University of…
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Designing VisComm Website: Wireframe and Test
Wireframes After making a site map and sketching designs, it was finally time to start making wireframes. I instantly set out, making atoms, molecules, and organisms. Then, I developed the navbar and footer to start my page. From there, I started to develop my individual pages. Immediately, I found this to be a daunting task,…
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Designing VisComm Website: Ideate
Creative Matrix After interviewing and creating personas, we started on the ideation phase. At this point, we had a better idea of our user’s needs and difficulties, so we made a creative matrix filled with “how might we” questions. “How might we” questions are meant to guide us towards solutions for our user needs and…
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Designing VisComm Website: Define
Personas For the define portion, we took the information we gathered from the interviews and developed personas. Personas are basically fake people, who we make, to better understand our potential users. As a group, we decided to focus on students, parents, and faculty. We combined all the student interview information, trying to make one student…